Animation Modes
There are 7 animation modes:
Single note
There will be a simple, small LED bar
Burst out
LEDs will burst out from a central point (determined by the POSITION parameter). LEDs will continue movement while the note is active, at the rate determined by the SPEED parameter. Movement stops and LEDs decay once the note off is received.
Burst in
Same as burst out, but instead the LEDs will burst in towards a central point also determined by the POSITION parameter. LEDs will continue to display once it reaches the center as long as the note is active.
Burst out with fill
Similar to Burst In, but the LEDs will continue to render from the center point as long as the note is active. This means the “width” of the resulting LED bar will be determined by the note length. Even if the note is inactive before the LEDs have reached the end of the strip, it will continue until it reaches the end.
Burst in with fill
Similar to Burst out with fill, but instead the LEDs burst in towards a central point.
Full strip
A static pattern is rendered on the entire LED strip (or a subsection if an OUTPUT RANGE is set), with gaps determined by the SPEED parameter. Not particularly interesting on an LED strip, but creates cool patterns on grids. Add a time-varying MIDI CC envelope to position and/or speed to create a dynamic pattern.
Strobe
The entire strip (or a subsection if an OUTPUT RANGE is set) strobes without any gaps. Note On triggers the strobe and it starts to decay before Note Off is received, meaning the note length does not matter.